While reading this article, I kept thinking about Bloom's Taxonomy and how that can be referred to in order to help us teachers push our students with gaming in the classroom. I found a reference guide for gaming and blooms that incorporates all levels blooms as well as different games that can be implemented to target different orders of thinking. Though stimulant-type games aren't incorporated, this is at least a brief guide that can help us consider the types of games it takes to push students to think at different levels.
Betrus, A. & Botter, L. (2010). "Principles of playing games for learning." In Playing Games in School (Ch 2).
zulama.com
Given the Minecraft in Education Article, it is evident that Minecraft can be used in any subject or content area to apply student knowledge. My favorite part was the foreign language bit. What an incredible idea! I enjoyed learning a foreign language, but it was difficult to deeply comprehend and remember all of the vocabulary because we never applied the information. With minecraft, student's are applying the vocabulary and foreign language content to play an interactive game that is engaging and fun for them. It is also purposeful, as they look to survive the game by showing their foreign language knowledge to read and interpret signs and steps of the game. As such, the language is more likely to stick because they're using different modes of application to understand the content.
www.techtimes.com
This short video clip shows how to incorporate Minecraft in a foreign language class from a teacher's perspective.
Graphite/Common Sense Media is such an incredible resource for gaming in the classroom! I could not stop exploring different tabs to look for games to use with my pre-kinders. I'm excited to implement several into my lessons this week, including Mr. Nussbaum! Learning And Fun This website covers all content areas and are separated by grade level and content to make it easy to navigate for teachers in order to find the best game for your learners. Another site I really enjoyed was Edheads. I'd never heard of this site before, but found myself playing a weather game for about 10 minutes (so engaging!). What was great about the game I was playing was that although it was weather content, there were literacy (reading and following directions step by step, decoding a map key, etc.) and social studies skills (reading a map, state knowledge) incorporated all within this one game. Though this is for older students, 3rd and up, it is an incredible resource that incorporates a variety of literacy skills in a way that is appealing for students.



